As some of you might know, a new rendition of SimCity is coming out on March the 5th. After a momentary hype from the exclusively released beta, people are starting to see how detailed this age old simulation game has come.
A plethora of architectural forms beckons toward the urbanism of today - terraced housing, skyrise apartments, a range of medium rise. Strangely, towns in the screenshots seem oddly familiar, as if it wasn't a scene taken from a game, but from a real town with its own character. Urban design is really taking off these days and it's not only about the practical stuff. A sense of place is crucial to urban schemes and I'd be interested to see how a game with a limited palette of predefined items can make it seem like this is happening.